Crystal SDK


Crystal was EA Chillingo’s social networking technology providing challenges, leaderboards, achievements and gifting across EA Chillingo’s portfolio of applications.


Crystal was designed to be an overlay that was integrated within a game and would be displayed at key points within the game flow.

My work

I was responsible for the following features:

  • Client side UI functionality
  • iOS support.
  • Plugins for Unity, Marmalade and Adobe AIR
  • SDK builds and distribution to EA Chillingo technical partners
  • Continuous Integration configuration
  • Server-side support and configuration (Google App Engine)
  • Technical documentation
  • Technical support for developers